• chris@chriswalch3d.com
Sleek & Beautiful

The Art of

Christopher Walch

Lead 3D Artist / Technical Artist / Game Developer

Experienced Game Developer

Sleek & Beautiful

Technical Art Direction

Naming conventions, object hierarchy, custom setup and custom tagging of vehicles, environment and game-play objects. R&D, pipeline, best practices, documentation and instruction to Jr artists.

Sleek & Beautiful

Environment Art

Fluent in UE4, Maya, Substance Designer, Substance Painter, Photoshop and Quixel Suite for modeling and materials

Sleek & Beautiful

Game Art Development

I employ the latest techniques in 3D art and game development to build superior looking and functioning models, levels and characters. Experienced with all aspects of shading and lighting for games, game engines, animation and scripting.

Professional 3D Art

https://3d_dude.artstation.com/

Sleek & Beautiful

'Grey' Alien

Zbrush Sculpt - DynaMesh Practice

Sleek & Beautiful

AK-47 Game Model

Maya, Photoshop, Quixel Suite

Sleek & Beautiful

Black Hawk Game Model

Maya, Photoshop, xNormal

Sleek & Beautiful

Japanese Castle Game Model

Maya, Photoshop, xNormal

Latest News

Available for Hire

May 21, 2019 No Comments

Masonic Temple [UE4]

Environment Art Examples – UE4, Maya, Substance and Photoshop

September 27, 2016 No Comments

Website back up!

Welcome to chriswalch3d.com. Professional website for Christopher Walch, Game Developer, Lead 3D Artist and Technical Artist. Please bear with me as this site is Under Construction again! Had to move some things around and wanted a re-design! Thanks for stopping by. -Chris